Introduction to Unreal Engine for Science (Trainingskurs, online)
Dirk Helmrich
(Kurs-Nr. 1652023 im Trainingsprogramm 2023 des Forschungszentrums Jülich)
Der Kurs findet als Online-Veranstaltung an 3 aufeinanderfolgenden Freitagen statt. Der Link zur Online-Plattform wird nur den registrierten Teilnehmer:innen bekannt gegeben.
Inhalt:
The Unreal Engine is one of the state-of-the-art 3D engines, which is mainly used for game development. In recent years, however, its use in industry and science has been steadily increasing, which is further supported by new features from the producer Epic Games. The course offered here gives a basic introduction to the major functions when using the Unreal Editor and Visual Studio, offers tips and tricks for scientific use and deepens the acquired knowledge by using and extending an example application. We will talk about the difference between Blueprints and C++ and when to use which one, but we will also focus on the use of third party tools and the different possibilities of code management.
Ablauf und Vortragende:
- Introduction to Unreal Engine (UE) - Dirk Helmrich, Jonathan Windgassen
- Programming with UE-Blueprints - Josef Azzam
- Programming with C++ in UE - Dirk Helmrich
Voraussetzungen:
- General programming skills
- Dedicated graphics card preferred, integrated graphics only sufficient for low workloads
- Installed and running version of Unreal Engine 5.1
- For further instructions regarding preparations for the course, please visit https://go.fzj.de/unrealcourse
Zielgruppe:
Scientists, developers, and students who want to gain knowledge in a high-fidelity rendering engine. This course is intended to give an introduction to techniques used in 3D development.
Sprache:
Der Kurs wird auf Englisch gehalten.
Dauer:
12 Stunden über 3 Tage verteilt
Zeit:
Freitag, 3. März 2023, 10.00 - 12.00 und 13.00 - 15.00
Freitag, 10. März 2023, 10.00 - 12.00 und 13.00 - 15.00
Freitag, 17. März 2023, 10.00 - 12.00 und 13.00 - 15.00
Ort:
online
Vorbereitung:
To be well prepared, we ask you to install the Unreal Engine 5.1.* and a C++ Development IDE such as Visual Studio 2022 upfront. Details are available on https://go.fzj.de/unrealcourse, where we are updating information as problems and questions arise.
Teilnehmerzahl:
mindestens 5, maximal 30
Referenten:
Josef Azzam, Dirk Helmrich, Jonathan Windgassen, JSC
Kontakt:
Anmeldung:
Bitte melden Sie sich bis zum 28. Februar 2023 über das Anmeldeformular an.